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Honors Thesis

exploring how emotional experiences influence learning through a Psychometric scale.

           
Enhancing AI-Powered TOOL for Game Developers 

theaterverse

Augmented Reality (AR) solution designed to make live theater performances more inclusive for non-native English speakers.

Cognitive Experiment

Spacing Effect Benefits by Substituting Breaks with Learning Material

This research was conducted as part of an advanced research methods course. The goal of the study was to examine whether spacing effect would benefit if we substituted breaks with different learning material. 

I independently conducted the research and designed the study in PsychoPy using both code and PsychoPy's components to design the experiment. Once I received the data from the participants, I analyzed the data and the results are presented in the form of a poster presentation.

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